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In this
tutorial, I explain my techniques for colorizing an old
photograph. In this example we will be using an old lo-res
portrait of a Civil War veteran we downloaded from a genealogy
site, to create the image at left. The master image is 302pixels X
400pixels @ 72dpi. That resolution is fine for the web, but will
produce terrible results if printed. Our job is to remedy this.
For this project you need 3 things. 1.) A computer w/ adequate
RAM, 2.) An image creation program capable of supporting layers,
3.) Patience. And one more thing...SAVE OFTEN! Click on the
thumbnail at left for a larger version of the finished graphic. |
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To
make this portrait usable for printing, we are going to enlarge it
to a minimum of 200dpi. We cannot manipulate pixels that don't
exist, so we must increase the number of pixels from 72dpi to
200dpi. We do this by duplicating the existing pixels. On the
right, we have enlarged the image to a respectable size, and
changed the resolution to 200dpi. We then duplicated the layer 3x,
changing the blending mode of each layer to brighten and increase
contrast. in the lower right corner, you can see the layers
pallet. |
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Here,
we cropped out the head, and repeated the process. We now have our
source image in a usable condition. Save As the appropriate file
name, in tif format, so the image will not pixelate further. |
Using the Lasso Tool we have removed the background, isolating the
head, and created a transparent background. |
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Create
a white background layer, we will keep this layer separate from
the rest for the duration of the project. Next, switch to the
image layer, go to Layer/Layer Style/Stroke and put a 3px,
brightly colored line around your image. This is to highlight any
imperfections in the edges that occurred during your selection
process. You can see our guy needs some attention at the top of
his head, the tip of his nose, and the bottom of his prodigious
beard. |
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We
have cleaned up the edges using the Erasure Tool, changed the
Stroke to 1px, dark brown, inside. Because we enlarged the pixels,
his skin looks blotchy. We are going to give him a facial. This is
where the patience part kicks in. We are going to use the Smudge
Tool, using the default settings, and carefully blend the entire
face. Start by blending areas that are similar in tone, then when
it is blocked in , pay close attention to the areas where light &
dark meet. Don't overdo this treatment. Subtlety is the key to a
lifelike representation. Remember, we are here to enhance the
existing image. SAVE OFTEN! |
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The
image at left has been smoothed. We left the hair alone,
concentrating on the skin. The first color layer is an overall
flesh tone, set to Multiply, adjusting the Opacity to taste.. |
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Here a
pale green layer, has been laid out in the lightest shadow areas.
No need to be precise here, just slather on the color. Layer/Rasterize/Fill
Layer. Layer/Remove Layer Mask/Apply. This process will be
repeated for each color layer. |
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Go to
Filter/Blur/Gaussian Blur and blur the layer into a color cloud as
shown on the left. Adjust the Opacity percentage until the desired
effect is achieved. |
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Go to
the Blending Mode pallet, and change the setting to Multiply. |
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The process is repeated for each color layer, changing the
blending mode for each to get the desired effect. |
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Here
is a list of the colors, Blending Modes, and Opacity settings for
each layer used in this graphic starting with the Pale Green
color. |
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#9BB294-Multiply-100%,
#B17931-Soft Light-100%,
#F8D2BE-Color-100%,
#FCEAD4-Multiply-100%,
#F8DFC7-Color-100%,
#FBF7E4-Multiply-100%,
#727FA8-Overlay-100%,
#F4D4A1-Saturation-100%,
#694D30-Overlay-100%, |
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It is
OK if the layers overlap, in fact it is desirable, every portion
of the face has color, and overlapping the colors will create a
richness and subtlety of color. |
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Experiment with each color layer when blurring and changing the
Blending Mode, this process is largely trial & error. With
practice you will discover what works and what doesn't. SAVE OFTEN!
(CONTINUED ON NEXT PAGE) |